This takes out all the tension one would feel in earning ‘streaks in the first place given you know you’ll get them regardless of what you do or how you perform. (Gameplay by James Lara and captured on PS4)Īs long as you’re getting a few kills, getting assists and doing objectives, you’re guaranteed to get your scorestreak rewards unless the game is over quick. It does not reward objective play at all, and hanging back and playing super conservatively will net you a ton more points than taking objectives, which is the anti-thesis of why the scorestreak system was introduced in the first place. Not only is there no tension or feeling of reward when you do get it, but the multiplier/scoring is whacked too. Simply put: the new scorestreak system feels inferior to the old one in every way. Even so, we think it’s important enough to warrant an entry here. We here at MP1st will have a feature on the stuff we want to change based from beta feedback, and one of main points is the scorestreak system. Hopefully, this won’t be an issue come launch. While netcode and connection issues have always been issue in Call of Duty, it seems to have been hiked up a notch in the Black Ops Cold War beta. Thing is, Treyarch has avoided talking about it, and has even taken out any sort of ping meter in the game, so players have no clue what their connection quality is like, unless it’s super terrible that we’ll get a “lag” or packet burst icon on the right side of the screen during gameplay. By and large, gunfights sometimes felt inconsistent and I attribute that mostly to the netcode. Sure, things changed during the second week, but Treyarch has been mum on what they changed. While YouTuber Xclusive Ace did the legwork and found that it’s essentially the same, the thing to blame here is the netcode. Time to Dieįirst off, when the first week of the beta hit the PS4, I immediately felt a difference in the time to kill (TTK) compared to the alpha. While we’ve talked a fair bit about Call of Duty: Black Ops Cold War’s multiplayer based on the alpha, we’ve sunk our teeth into the Black Ops Cold War beta, and spent days poring over the gameplay, new scorestreak system, maps, guns and more, we’re here to give our Black Ops Cold War review of what we thought of the experience now that it’s over.
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